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CanineCC/continuum.canine.dev

Solund is a persistent multiplayer city simulation that manages a district of thousands of residents through event-sourced character, behavior, and world slices. It features a real-time presence tier for continuous movement and interaction, alongside a world tier for long-distance travel and block-based environment editing. The system enforces strict architectural boundaries and deterministic simulation logic, allowing players to claim characters, navigate the city, and engage in social interactions governed by knowledge and memory mechanics.

81.5

Strong · 6 June 2026

355k

lines of production code

C#

primary language

1

bus factor · 3 authors in all

11

measurements over time

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CanineCC/continuum.canine.dev was measured the same way every project in this corpus was: the same rubric, at a pinned commit, with the result published in full. Point the surveyor at a repository you know and see whether you agree with it.

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About this page

  • The description of this project is derived from its own commit history, not from its README.
  • The score is its highest published measurement, taken on 6 June 2026 at a pinned commit. It is not a live figure and does not change until the project is measured again.
  • Closed source — there is no public repository to link to.
  • Measured at commit 31cf603c66 — the exact code this score is about.
  • Scored under rubric rubric-2026.06.10 — the same engine, the same rubric and the same method as every other entry in this index.
  • Last published 23 August 2026. Entries are removed after three months with nothing newly published, whether or not their owner still publishes — so a project that has gone is a project we stopped hearing from, and nothing more.
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