moragar360/Space-Haven-Save-Game-Editor
41.4
Weak · 1 October 2026
11.1k
lines of production code
VB.NET
primary language
2
measurements over time
What this system is
This codebase is a .NET 7-based desktop application designed to edit save games for the game Space Haven. It provides users with tools to manage game starts, blueprints, and ship or station configurations, including validation and integrity checks. Recent development has focused on adapting the editor to newer game versions, expanding feature support for station modes, and improving the user interface with a dark theme.
How it got here
April 2025 — Initial project setup and editor release
2 changes.
This period focused on establishing the foundational infrastructure for the project, including the initial configuration of .NET 7 and Material Design UI libraries. The primary development effort was dedicated to the creation and release of the Space Haven Save Game Editor, marking the first functional feature delivery for the codebase.
January 2026 — v2.0 tooling and dependency updates
2 changes.
The project advanced the Space Haven Save Editor v2.0 by introducing Game Start and Blueprint Manager tools. This feature work was accompanied by infrastructure updates, specifically adding Windows Forms support and the Ookii.Dialogs.Wpf dependency.
February 2026 — Support for Space Haven Beta 2 and expanded ship sizing
1 change.
The editor now targets Space Haven Beta 2, updating the About window to reflect the new version and compatibility. The Game Start Editor has been enhanced to support station mode by parsing the \<playerCrafts\> XML element in addition to the existing \<playerShips\> support, correctly handling station-specific attributes like maxResources and maxItems while disabling ship-only fields like hangarsPopulated. Additionally, the ship size validation has been increased from a maximum of 8 to 10 grid squares, allowing users to create larger vessels.
July 2026 — Editor rework and security regression
2 changes.
The period focused on a major rework of the editor, introducing new save integrity tools and a dark theme. This significant behavioral change was accompanied by the detection of a security regression, although no commits were recorded to address it during this timeframe.
Written by watchdog.canine.dev from the codebase's own history, inside the signed delivery this page is composed from.
How this codebase got here
Score
- CAI 42 → 41 (-0.7)
- Rubric changed (rubric-2026.09.11 → rubric-2026.09.18) — scores are not directly comparable.
Lenses
- Code Health 70 → 70 (+0.0)
- Architecture 93 → 96 (+2.4)
- Maturity 36 → 36 (+0.0)
- Readiness 23 → 23 (+0.0)
- Security 100 → 87 (-13.3)
Resolved (1)
- Documentation: no usage examples (README.md)
New (1)
- End-of-life runtime: .NET net7.0
Written by watchdog.canine.dev from the codebase's own history, inside the signed delivery this page is composed from.
Survey your own repository
moragar360/Space-Haven-Save-Game-Editor was measured the same way every project in this corpus was: the same rubric, at a pinned commit, with the result published in full. Point a surveyor at a repository you know and see whether you agree with it.
About this page
- The score is its most recent published measurement, taken on 1 October 2026 at a pinned commit. It is not a live figure and does not change until the project is measured again.
- Measured at commit 5170678fe4beecd269f41363ec76b9d19a1fbd49 — the exact code this score is about.
- Scored under rubric-2026.09.18 — the same rubric and the same method as every other entry in this index.
- Measured by watchdog.canine.dev using codehealth-analyzer preprod-e569280dd5e2.