pozzum/WrestleMINUS
49.2
Weak · 20 September 2026
12.1k
lines of production code
VB.NET
primary language
1
measurement over time
What this system is
WrestleMINUS is a Windows Forms application designed for editing game assets from Yuke's wrestling titles, specifically WWE 2K15 through 2K19. It provides tools for managing and modifying various file formats, including HSPC, EPK8, and EPAC containers, by handling compression, decompression, and texture processing. The system features a graphical interface with hex and text editors, alongside specialized views for arena and object data, built on the .NET Framework 4.7.2.
Features
Initial release of WrestleMINUS with DirectXTex integration
This entry marks the initial commit of the WrestleMINUS project, a tool for processing file formats used in Yuke's wrestling games (such as WWE 2K15-2K19). The repository now includes the main application solution, a README detailing supported container types (HSPC, EPK8, EPAC) and compression methods (BPE, ZLIB, OODL), and the integration of the DirectXTex library as a Git submodule to handle texture processing.
(repo-wide) · high confidence
WrestleMINUS initial release with comprehensive game asset editing tools
The WrestleMINUS application is introduced, providing a Windows Forms interface for managing and editing game assets. The tool includes a file explorer tree view, hex/text/string editors, and specialized views for arena, show, and object data. It supports various file formats including Cak, OODL, ZLIB, and BPE, with features for compression, decompression, and def file rebuilding. The application also features an online version checker and a template system for adding new file type handlers.
WrestleMINUS · high confidence
Dependencies
Initial project setup with .NET 4.7.2 and core dependencies
The project is initialized as a Windows Forms application targeting .NET Framework 4.7.2. It includes references to FontAwesome.Sharp (v5.8.3) for UI icons, Newtonsoft.Json (v11.0.2) for JSON handling, and directxmesh\_desktop\_win10 (v2019.8.23.1) for graphics processing. The build configuration is set to x64, and the application structure includes modules for file handling, package processing (specifically CakFileHandler), and various editor views.
(dependencies) · high confidence
Written by watchdog.canine.dev from the codebase's own history, inside the signed delivery this page is composed from.
How this codebase got here
Baseline
- First survey — no prior run to compare against. CAI 49.
Lenses
- Code Health 76
- Architecture 97
- Maturity 37
- Readiness 36
- Security 93
Changes since last survey
- 107 commits — 94 feature/other, 13 fixes
By area
- WrestleMINUS/My Project — 35 commits
- WrestleMINUS/MainForm.Designer.vb — 23 commits
- WrestleMINUS/MainForm.vb — 12 commits
- (repo) — 8 commits
- (root) — 6 commits
- WrestleMINUS/Assets — 5 commits
- WrestleMINUS/GeneralTools.vb — 2 commits
- WrestleMINUS/Modules — 2 commits
- .github/workflows — 1 commit
- WrestleMINUS/ApplicationEvents.vb — 1 commit
- WrestleMINUS/ApplicationHandlers.vb — 1 commit
- WrestleMINUS/FileClassTemplate.vb — 1 commit
- WrestleMINUS/FilePartHandlers.vb — 1 commit
- WrestleMINUS/General Code — 1 commit
- WrestleMINUS/HashGenerator.vb — 1 commit
- WrestleMINUS/MainForm — 1 commit
- WrestleMINUS/Options Menu — 1 commit
- WrestleMINUS/OptionsMenu.Designer.vb — 1 commit
- WrestleMINUS/PackageHandlers — 1 commit
- WrestleMINUS/SubLicenses — 1 commit
Notable commits
- fix: BugFix Dupe Nodes
- fix: Crawl & Extract Fix 2K20 Alpha
- fix: Fix checkbox not staying checked.
- fix: Fixed Some Release Build and File Management settings
- fix: Fixed accidentally changed compile property last commit.
- fix: Fixed error with Picture View. It wasn't renaming the temp file prior to writing to it.
- fix: Fixes to HSCP Files large amount of files. Added File Size Select.
- fix: Pof0 Reader Zlib Footer and Bug Squashing.
- fix: Several Fixes to Misc Editor, Save on close detection added
- fix: Several Fixes to Misc Editor, Save on close detection added
- fix: Truncate Option Added Some Texture Library fixes
- fix: bk2 fix + Cak extension
- fix: small bug fixes
- change: DUMMIED OUT LSD file support
- change: 2.0 Update String Rebuild Misc Rebuild
- change: 2K19 Updates to SHDC and oodl files
- change: 75% FilePartInfo Revisions Done
- change: Add .gitignore and .gitattributes.
- change: Add project files.
- change: Added DDS Open Context Menu Button, along with several updates to the context menu Code.
- …and 87 more
Written by watchdog.canine.dev from the codebase's own history, inside the signed delivery this page is composed from.
Survey your own repository
pozzum/WrestleMINUS was measured the same way every project in this corpus was: the same rubric, at a pinned commit, with the result published in full. Point a surveyor at a repository you know and see whether you agree with it.
About this page
- The score is its most recent published measurement, taken on 20 September 2026 at a pinned commit. It is not a live figure and does not change until the project is measured again.
- Measured at commit 905b2ca9442be42cc1df4da1ef9d121f5d022c8b — the exact code this score is about.
- Scored under rubric-2026.09.15 — the same rubric and the same method as every other entry in this index.
- Measured by watchdog.canine.dev using codehealth-analyzer preprod-b51f968c9b10.